Summary

Mateusz Lenart is the Creative/Art Director at Bloober Team SA (Layers of Fear). Graduate of the Academy of Fine Arts in Krakow at Graphics Department. He was the winner of a scholarship from the Ministry of Culture and National Heritage and the winner of many awards in the fields of traditional art.
Since 2007 associated with the gaming industry in Poland he has produced a lot of games for all platforms in many different styles. As an Art Director he uses his experience of working as a Concept Artist, Illustrator, 3D Artist, Level Designer and combine them to create a coherent vision of new games.
In his spare time he works in cooperation with the Munk Studio and the Polish Filmmakers Association on finishing his own short animated film “Re-cycle”.

Skills

  • Art Direction
  • Compositing
  • Concept Art
  • Concept Design
  • Illustration
  • Matte Painting
  • 3D Animation
  • 3D Modeling
  • Character Modeling
  • Texturing
  • Character Design
  • Architectural Design
  • Level Design
  • Traditional Art
  • Book Cover Illustration
  • Software Proficiency

    3ds Max
    3ds Max
    Illustrator
    Illustrator
    Photoshop
    Photoshop
    Unreal Engine
    Unreal Engine
    ZBrush
    ZBrush
    Unity
    Unity
    Blackmagic Design Fusion
    Blackmagic Design Fusion

    Productions

    Experience

    Creative Art Director

    Bloober Team SA
    February 2015 - Present | Cracow

    Lead Level Designer, Concept Artist

    Reality Pump
    May 2013 - February 2015 1 year 9 months | Cracow

    Art Director

    Tate Interactive
    April 2010 - February 2013 2 years 10 months | Cracow

    Concept Artist, 3D Artist

    NoLabel
    April 2013 - May 2013 1 month | Cracow

    Graphic Designer

    TVN tv station
    November 2010 - April 2011 5 months | Cracow

    Concept Artist, 3D artist

    Teyon
    February 2007 - February 2011 4 years | Cracow, Poland