Art Director / Digital Painter / Illustrator
Mateusz Lenart is the Creative/Art Director at Bloober Team SA (Layers of Fear). Graduate of the Academy of Fine Arts in Krakow at Graphics Department. He was the winner of a scholarship from the Ministry of Culture and National Heritage and the winner of many awards in the fields of traditional art.
Since 2007 associated with the gaming industry in Poland he has produced a lot of games for all platforms in many different styles. As an Art Director he uses his experience of working as a Concept Artist, Illustrator, 3D Artist, Level Designer and combine them to create a coherent vision of new games.
In his spare time he works in cooperation with the Munk Studio and the Polish Filmmakers Association on finishing his own short animated film “Re-cycle”.
Art DirectionCompositingConcept ArtConcept DesignIllustrationMatte Painting3D Animation3D ModelingCharacter ModelingTexturingCharacter DesignArchitectural DesignLevel DesignTraditional ArtBook Cover Illustration
Layers of Fear
Creative Art Director
Bloober Team SA
Urban Trial Freestyle
Titeuf le Film
Creative Art Director at Bloober Team SA
Lead Level Designer, Concept Artist at Reality Pump
Art Director at Tate Interactive
April 2010 - February 2013
Concept Artist, 3D Artist at NoLabel
Graphic Designer at TVN tv station
November 2010 - April 2011
Concept Artist, 3D artist at Teyon
February 2007 - February 2011