Mateusz Lenart
Creative Director at Bloober Team / Illustrator
Cracow, Poland
Summary
Mateusz Lenart is the Creative/Art Director at Bloober Team SA (Layers of Fear). Graduate of the Academy of Fine Arts in Krakow at Graphics Department. He was the winner of a scholarship from the Ministry of Culture and National Heritage and the winner of many awards in the fields of traditional art.
Since 2007 associated with the gaming industry in Poland he has produced a lot of games for all platforms in many different styles. As an Art Director he uses his experience of working as a Concept Artist, Illustrator, 3D Artist, Level Designer and combine them to create a coherent vision of new games.
In his spare time he works in cooperation with the Munk Studio and the Polish Filmmakers Association on finishing his own short animated film “Re-cycle”.
Skills
Art DirectionCompositingConcept ArtConcept DesignIllustrationMatte Painting3D Animation3D ModelingCharacter ModelingTexturingCharacter DesignArchitectural DesignLevel DesignTraditional ArtBook Cover Illustration
Software proficiency

3ds Max

Illustrator

Photoshop

Unreal Engine

ZBrush

Unity

Blackmagic Design Fusion
Productions
Video Game
Layers of Fear
Year
2016
Role
Creative Art Director
Company
Bloober Team SA
Video Game
Urban Trial Freestyle
Year
2013
Role
Art Director
Company
Tate Interactice
Video Game
Titeuf le Film
Year
2011
Role
Art Director
Company
Tate Interactive
Movie
Bokser
Year
2012
Role
Graphic Designer
Company
TVN
Experience
Creative Art Director at Bloober Team SA
Cracow
Lead Level Designer, Concept Artist at Reality Pump
Cracow
Art Director at Tate Interactive
Cracow
April 2010 - February 2013
Concept Artist, 3D Artist at NoLabel
Cracow
Graphic Designer at TVN tv station
Cracow
November 2010 - April 2011
Concept Artist, 3D artist at Teyon
Cracow, Poland
February 2007 - February 2011